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Two pages of visual notes for students to keep: the key words with each rule written out the long way, the pattern that explains zero and negative exponents, four solved problems in the style of the Exponent Racer game, and where exponents show up in real life. To make a PDF, click Print and choose "Save as PDF."

Visual Notes: Exponents and the Exponent Rules

Grades 6–8 · CCSS 6.EE.A.1, 8.EE.A.1 · Pairs with the Exponent Racer game
Name

Key vocabulary

Base

43

The number being multiplied: 4.

Exponent

43

How many times the base is a factor: 3.

Power

4³ = 4·4·4 = 64

A base with an exponent, and its value.

Product of powers

2³·2² = (2·2·2)(2·2) = 2⁵

Same base, multiply → add the exponents.

Quotient of powers

5⁴ ÷ 5² = 5·5·5·5⁄5·5 = 5²

Same base, divide → subtract the exponents.

Power of a power

(3²)³ = 3²·3²·3² = 3⁶

Multiply the exponents.

Zero exponent

7⁰ = 1

Any nonzero base to the 0 power is 1.

Negative exponent

5⁻² = 1⁄5² = 1⁄25

One over the positive power.

Why a⁰ = 1 and negatives make fractions: follow the pattern

2³2²2¹2⁰2⁻¹2⁻²
8421½¼
← each step to the right: ÷ 2 ←

Each time the exponent goes down by 1, the value is divided by 2. Keep going past 2¹ = 2: the next value is 1, so 2⁰ = 1. Then ½, then ¼: negative exponents make fractions, not negative numbers.

Play the game: studentmathgames.com/exponent-racer© 2026 Mr. H · Free for classroom use

Solved Step by Step

Visual Notes: Exponents and the Exponent Rules, page 2
3⁴ = ?

1. Evaluate a power

  1. Write it out: 3⁴ = 3 × 3 × 3 × 3
  2. Multiply in steps: 3 × 3 = 9, 9 × 3 = 27, 27 × 3 = 81
✓ Not 3 × 4 = 12: the exponent counts factors
5² × 5³ = ?

2. Multiply powers

  1. Same base (5)? Yes, so add the exponents: 2 + 3 = 5
  2. 5² × 5³ = 5⁵
  3. Long way: (5·5)(5·5·5): five 5s
✓ 5⁵ = 3,125
(2²)³ = ?

3. Power of a power

  1. Multiply the exponents: 2 × 3 = 6
  2. (2²)³ = 2⁶ = 64
  3. Long way: 2² · 2² · 2² = 4 · 4 · 4 = 64
✓ Not 2⁵: that would be adding
4³ ÷ 4⁵ = ?

4. A negative exponent

  1. Divide → subtract: 3 − 5 = −2, so 4⁻²
  2. Make it positive: 4⁻² = 1⁄4² = 1⁄16
✓ Long way: two 4s are left on the bottom
Watch out
Where you see it in real life
Cells and bacteria double: 1, 2, 4, 8 = 2⁰, 2¹, 2², 2³.
Space: the Sun is about 1.5 × 10⁸ km away.
Floors: a 4-by-4 square of tiles is 4² = 16 tiles.
Boxes: a cube's volume is its edge cubed, like 3³.
Play the game: studentmathgames.com/exponent-racer© 2026 Mr. H · Free for classroom use