How to play
- One step per swing. Tap the next line of the written solution (or press the left or right arrow key). The right line swings you to the next platform.
- Steps: pick the formula, plug in the legs, square, add, take the square root.
- Each canyon is a right triangle: a is the distance across to the next platform, b is how high the vine's anchor is above you, and c is your rope. Find the rope length or the distance to the next platform. All lengths are in feet.
- When the problem is solved, time slows down for a close-up of all three sides, and then you take the big swing. The next platform is one rope length under the anchor, so a short rope keeps you high in the trees and a long rope swings you low.
- A wrong line drops you in the quicksand, shows a hint, and you try that step again.
- World Map: press the map button or Esc to pick a different world. Finished worlds get a ✓.
- Your swinger: on the title screen, choose the safari explorer or the monkey buddy (← → switches).
Why squares?
- a² + b² = c² is about areas: the squares on the two legs exactly fill the square on the hypotenuse. Watch the squares on the canyon change as you solve.
- Each wrong choice is a common mistake, and each one has its own hint.
- World 1 is one question per canyon: count the row of 1-ft squares along the rope and type the rope length c. Only the side lengths are shown - no areas yet.
- Worlds 3 and 4 start with the formula already chosen. World 3 is harder: count the squares along one unlabeled side first, choose from four answers, type the rope length, and beat the fraying rope. World 4 finds a missing leg: the numbers are carved on a temple door, and solving opens it. Like World 3, it has the fraying-rope timer. World 5 is the summit: bigger triangles, and every step is a line of math with a blank to fill in.