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Pythagorean Platforms

A jungle game about the Pythagorean theorem. Each canyon is a right triangle: leg a is the distance straight across to the next platform, leg b is how high the vine's anchor is above you, and the hypotenuse c is your rope, all measured in feet. Solve one step of the Pythagorean theorem at a time by choosing the correct line of the written solution (tap it, or press the left or right arrow key); each correct step swings you to the next platform, and a wrong step drops you in the quicksand with a hint. The last step is the big swing: time slows down for a close-up that labels all three sides and reveals the missing length, and you land one rope length below the anchor, so short ropes keep you high in the trees and long ropes swing you low. World 1 asks one question per canyon: count the 1-foot squares along the edge of the square on the rope and type the rope length. World 2 walks through every step with tile squares, World 3 is a timed challenge that starts by counting the squares along one side with whole-number sides, and World 4 finds a missing leg, the distance to the next platform, from numbers carved on a temple door. World 5 mixes bigger triangles and has students type the missing number in each line of the solution.

Pythagorean Platforms

    Teaching Notes for Educators

    Students swing across a jungle by solving the Pythagorean theorem one written step at a time. Every canyon is a right triangle made from the scene itself, so the numbers always describe something they can see.

    Reset Progress

    Erases your saved best score, best combo, and completed worlds for Pythagorean Platforms on this device only. Other games are not affected. This cannot be undone.