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Two pages of visual notes for students to keep: the key words with grid pictures, every coordinate rule with an example, four solved problems in the style of the Let's Get to the Point game, and where transformations show up in real life. To make a PDF, click Print and choose "Save as PDF."

Visual Notes: Transformations

Grade 8 · CCSS 8.G.A.1 · Pairs with the Let's Get to the Point game
Name

Key vocabulary (red = before, the pre-image; blue = after, the image)

Transformation

A rule that moves or changes a figure on the grid.

Pre-image / image

The figure before (A) and after (A′, “A prime”) a move.

Translation

A slide: every point moves the same way. Here (x − 4, y − 3).

Reflection

A flip over a line. Over the y-axis: (x, y) → (−x, y).

Rotation

A turn around a point. 90° counterclockwise: (x, y) → (−y, x).

Rigid motion

A move that keeps size and shape: translations, reflections and rotations.

Congruent

Exactly the same size and shape, even if turned or flipped.

Every coordinate rule (each one moves P(3, 1) to P′)

Translation(x + a, y + b). Here (x − 2, y + 2)
Reflect over the x-axis(x, y) → (x, −y)
Reflect over the y-axis(x, y) → (−x, y)
Rotate 90° counterclockwise(x, y) → (−y, x)
Rotate 180°(x, y) → (−x, −y)
Rotate 90° clockwise(x, y) → (y, −x)
Play the game: studentmathgames.com/lets-get-to-the-point© 2026 Mr. H · Free for classroom use

Solved Step by Step: Slides, Flips and Turns

Visual Notes: Transformations, page 2

1. Translate (x + 5, y − 2)

  1. Add 5 to each x: 5 right. Subtract 2 from each y: 2 down.
  2. A(−4, 1) → A′(1, −1)
  3. B(−2, 1) → B′(3, −1); C(−4, 4) → C′(1, 2)
✓ Check: every point moved the same way

2. Reflect over the x-axis

  1. Flipping over the x-axis keeps x and changes the sign of y.
  2. (1, 2) → (1, −2); (4, 2) → (4, −2)
  3. (1, 4) → (1, −4)
✓ Check: each point is the same distance from the x-axis, on the other side

3. Rotate 90° counterclockwise

  1. The rule: (x, y) → (−y, x). Swap, then make the new x its opposite.
  2. (2, 1) → (−1, 2); (4, 1) → (−1, 4)
  3. (4, 3) → (−3, 4)
✓ Check: the triangle turned a quarter turn, from quadrant I into quadrant II

4. Two moves in a row

Translate P(2, −3) by (x − 4, y + 1), then reflect over the x-axis.

  1. Translate: (2 − 4, −3 + 1) = P′(−2, −2)
  2. Reflect over the x-axis: P″(−2, 2)
✓ Check: do the moves in order; the second starts from P′
Watch out
Where you see it in real life
Elevators: a translation straight up or down.
Butterflies: one wing is the reflection of the other.
Ferris wheels: every car rotates around the center.
Clocks: the hands turn clockwise.
Play the game: studentmathgames.com/lets-get-to-the-point© 2026 Mr. H · Free for classroom use